Travelling Unseen Realms

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The Sleeper Sword!

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Sleeper Sword redone 2019 with title (3)

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THE SLEEPER SWORD

The Sleeper is Awake

Two thousand years have passed since the epic explosion of the Valleur Throne. After employing the golden seat as a weapon, Torrullin enters the invisible realms and drags the Darak Or with him, thereby gifting the universe a time of unprecedented peace.

Now there are multiple signs of approaching doom. A new threat rises on the cursed horizon. It is time for the Sleeper Sword to awaken.

Torrullin is ready to return to Valaris, but cannot exit the invisible realm without aid. Samuel is Torrullin’s kinsman, and his fate is forged to the greatest sorcerer the cosmos has ever known. He swears to hold his hand out to Torrullin, to feel the blood of kin.

The old players gather for a renewal of the fateful games. This time, however, the duel between a father and son will wound many, including Valla kin. Torrullin needs to build a relationship with his grandson Tannil, the new Vallorin, save Fay from hell, rescue Saska from captivity, and find the means to end Tymall. Their duel will reverberate throughout the universe.

In an endless adventure of urgency and drama, the on-going saga of Torrullin’s role as saviour is as a sharp as the sword he wields and as blunt as his acerbic tongue. Wherever he goes someone will be hurt. To love him is to be ruined, to hate him is to be ruined.

Dreams of sacrifice haunt him. Perhaps true catharsis lies in the realm of dreams.

Sacred Contradiction

More Reaume concepts:

Sacred: worthy of reverence or respect; venerable

 Profane: showing contempt or irreverence towards sacred things; blasphemous

Land: Territory over which rule or control is exercised; Domain, badlands, kingdom, realm, terra firma; Bring into a different state (verb)

Brinkmanship: The policy of pushing a dangerous situation to the brink of disaster (to the limits of safety)

Contradiction: Opposition between two conflicting forces or ideas

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It’s about PEOPLE

Most tales have a number of facets to them. A Romance may delve into the horror of war. A funny story may have a profound undertone. A Historical may contain battles, romance and the political climate of the day. Science Fiction wouldn’t work if everything was about the tech; always there is the human element. All of it centres around people, though.

Fantasy goes there, too. The tales are not just about incredible creatures and fantastical landscapes. In fact, the best Fantasy is sort of ‘normal’, set in places familiar to us (with a tweak or three!) and characters we are able to identify with (with a bit extra, of course, such a heroic, reluctant, powerful, evil and so forth – they are identifiable, but occasionally larger than life also).

The Lore Series, whether you read one book or the entire series, would not hold attention long or stand the test of time if everything was fantastical and put forth battle good after battle evil. A good tale needs people in all their weaknesses and strengths, their soul-searching and their terrible resolve, in order to shine. The reader (you!) wants to identify with the main character, fall in love with the sidekick, absolutely despise the bastard causing so much grief, and feel sad with the man in his grief, laugh with the woman happy in her own skin.

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As writers we are readers also, and therefore, over the next few weeks, I’ll tell you about the people in Lore. I will share with you the romances blooming, love failing, family dynamics, the questions they ask themselves, where they come from and what they hope for. Some of this will be in excerpt form, a moment where one pauses and wonders, and some will be the reader in me simply sharing my viewpoint of interwoven personalities.

My wish is for you to fall in love with the people populating my universe! Do come back and discover who they are!

ejd

Interview with Cat Dalrish

My name is Blue River Frond and I am from Charikian. We are people watchers and we are scribes. Every being in all time and space has a place and a purpose and to that end we record the words they speak, for posterity … and for insight into the past. Please call me Blue and read my dialogues:

Catalina Dalrish

(I met with Cat in the bar at the Launchpad of Xen III’s largest spaceport)

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Blue: Hello, Cat, please to meet you. Why do people call you ‘Cat’?

Cat: It’s short for Catalina. I like it better anyway.

Blue: I believe you are of the Dalrish family.

Cat: I am, but I prefer not to talk about my family. Nothing good comes of discussing the Dalrish.

Blue: Even your brother Matt?

Cat: Matt is the only good thing in this family.

Blue: I sense your reluctance. Shall we then talk about your talents as a navigator?

Cat: Anytime!

Blue: I hear you studied at Xen’s Navigational School.

Cat: One thing you must say about Xen – it has the ability to instil knowledge and the Navigational School is considered one of the best in the universe.

Blue: Would you say your charts are up to date?

Cat: Absolutely. In fact we discovered some old charts from pre-dome days that have helped our understanding tremendously … but I’m not really allowed to talk about it. We also have the latest duplicates from Beacon’s exploration ships.

Blue: Exploration ships is a bit of a misnomer, wouldn’t you say?

Cat: Yeah. Beacon isn’t known for its benevolence, more exploitation than exploration, in my opinion. Maybe you shouldn’t print that.

Blue: Your brother is a pilot, not so?

Cat: The best. Can fly anything.

Blue: Is it chance that both of you chose careers that take you away from Xen?

Cat: Did we decide together to study in a field that enables it? No. But it isn’t chance either. I think both of us simply understood that was the only way to experience freedom.

Blue: Freedom from what?

Cat: Family, of course, but mostly the domes on this diseased world. If you want to know what real sunlight feels like, you have to leave. Or to feel rain, breathe fresh air. None of that here.

Blue: And yet you return after every journey. Why not simply slip away?

Cat: It comes down to family.

Blue: What do you mean?

Cat: Families always place a sense of duty on your outlook. Sorry, that’s as much as I’m going to say.

Blue: Your next trip is to Valaris, I hear? You and Matt are flying together this time.

Cat: We often fly together, but, yes, we’re on our way to Valaris in two days.

Blue: Have you been there before?

Cat: A few times now, a beautiful world, loads of fresh air and sunshine.

Blue: Easy to slip away there.

Cat: Maybe, but I wouldn’t do it without Matt.

Blue: He wouldn’t want to stay?

Cat: He’d stay in a heartbeat, but has too great a sense of duty to family to simply leave.

Blue: What’s on Valaris that takes the Blue Domian Nine there so often? Nice name, by the way.

Cat: We call our ship the Blue Dom, and it’s produce mostly. We swap solar gear for fresh food … and there’s the tourist aspect, of course. Many pay huge amounts for a few days in clean air.

Blue: Ah, yes. Matt’s actual name is Le Matt, isn’t it? Most Dalrish have a ‘Le’ something – do you?

Cat: The Dalrish women don’t get it.

Blue: Your uncle …

Cat: I’m not discussing my uncle.

Blue: Fine. After Valaris, what’s next for Cat Dalrish?

Cat: Another journey, another chart, who knows?

Blue: If someone were to offer you change, would you take it?

Cat: What kind of change?

Blue: Employment on Beacon, for instance?

Cat: Ah, I don’t rightly like Beaconites, but yes, I’d take it for the cleaner way of life, if Matt did so also.

Blue: Would you do it for Valaris?

Cat: Without thinking twice.

Blue: Have you met any Valleur on Valaris?

Cat: One. His name’s Krikian. He teaches me magic and I teach him science. A great guy!

Blue: Magic?

Cat: Oh, nothing like the big stuff the Valleur can do, just tricks really to entertain the crew on long journeys. Blue, I must go …

 

An alarm sounds and Cat is on her feet and running.

(Next I hear of Cat, she and Matt are both employed by the Valleur on Valaris. One wonders what a techno-poor world wants with a navigator and a pilot able to fly anything, doesn’t one?)

Mother Universe

Each and every tale, new and old, forgotten and hazily remembered, begins and ends with something greater than the tale itself. Every tale, for words cannot stand alone for long …

This little epic, my friends, is no different.

To begin something as encompassing as The Valla’s tales may turn out to be, one needs to begin with the spectacular concept in which all life resides.

The Universe.

Lifegiver and Life-bearer, one may only equate such vastness to a woman. She is already eternally ancient, older than all time, yet she is younger than a babe in the womb. She is moody, volatile, quiet and serene; she nurtures and succours, and is also truly unpredictable and extremely dangerous.

Lo, she destroys as easily as she creates … however, let it be known, this is neither an evil nor a good deed. This is fact and she simply is. There is within her no frenzy or action that is willfully conceived, nor is there whim, punishment or fantasy; she has no personal agenda.

Parts of her are known to many, other areas will become known  in the fullness of time, while the enormous majority of her intricate spaces may never be discovered … much less understood. Hidden behind the veils of impassibility, those infinite regions will only ever be guessed at, speculated upon, perhaps scientifically calculated … and will there be a certainty in existence to prove the validity of the science?

The Universe is mother, sister, daughter, lover and friend. She is a Goddess. The Mother Goddess who features so prominently in so many and such varied tales. The all-seeing and vulnerable Mother, for she is all-powerful … and utterly helpless.

Moving inexorably on, across and beyond all boundaries, she is simultaneously in control of and at the mercy of those lesser than her.

Here one must name those mysterious entities … for they are the subjects of this tale.

Sentient creatures, my friends, sentient beings. The concept ‘sentience’.

Moody and volatile, quiet and serene, nurturing and succouring, sentient beings are the faces of the Mother Goddess, her engendered likeness, but, lo, there is frenzy, there is action willfully conceived, there is whim and fantasy, as there is punishment, and each individual agenda is personal … for such is the nature of sentience.

In this lies the danger to the Goddess, for destruction is as easily conceived of as are creative energies, with due forethought, with terrible consequence, with blind stupidity … or utter uncaring.

They are good or evil or a strangely contradictory amalgam of the two.

Therein lays the meaning of these words.

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