High Fantasy?

An author friend sent me this (knowing I write big book fantasy!) and we giggled about it because so much is true in these statements (and still I’d read the tale!).

As I went through the list, I thought … hmm, nope, the Lore series doesn’t follow the formula. To prove it (and to make you smile!), here’s the list with my responses inserted. Enjoy!

in a fantasy novel



Weapons Muster

The Weapons Gallery is pretty broad (I think there’s even a handgun or two) but for the Lore Series swords are the weapon of choice, for the most part. There are longbows and crossbows and magical rope and tech-stars and a whistle also, but swords have the focus.



The LORE Series as a whole, its grand message, is about TIME.

Not time as in time travel (although there is some of that), and not time as in a generational story (yes, there is that, too), but rather the concept.

What is it?

Who made it?

Who measured it?

Do all measure the same?

Is time an imperative?



Now, when you’re attempting to deal with a complicated and disputable concept, a writer needs characters able to move through time, see time, know time, BE time, and those characters need to, therefore, be either deathless or as near as.

Yes, immortals.

Time is about eras, eons, years, epochs, millennia, days, seconds, minutes and ages. Take your pick, because to an immortal it is highly relative.

The point of this post, though, is a word I came across recently:


Eons are also aeons (a word I love!) and therefore aeonian is pretty self-explanatory, and yet, for some obscure reason, it is new to me (gasp!). And, indeed, I have fallen for this glorious and beautiful word. It exudes the concept TIME.

I want to ask the question I am now asking myself. Should I substitute the word ‘immortal’ for ‘aeonian’ in the Lore books? Perhaps that is too much, a pretentious writer’s trick?

Perhaps an all-new tale is written into the scribe’s imagination!




Lore’s Reading Order (1)

For readers new to the LORE series, here’s the low down 🙂

There are 3 distinct series – Lore of Arcana / Lore of Reaume / Lore of Sanctum – and each set tells the tale in a different time. Yes, this is, in fact, one series (therefore LORE) and yet each set of 4 books tells a separate story. You can pick up volume 1 of any of the three and start reading from there, but if you desire the greater tale, the grand design, I do suggest starting with Lore of Arcana and journeying through to the end of Lore of Sanctum.

Let’s begin with Arcana’s four:

The Infinity Mantle

There is a darkness coming …

This is the ‘meet and greet’ beginning of it all. In this book you meet the main characters as well as a few extraordinary beings, and adventure with them as their mission begins.

The main setting is the world Valaris, with visits to worlds beyond a Rift.

Elaina Lore of Arcana 1 The Infinity Mantle (2)


The Kinfire Tree

Kin is everything

The main character Rayne becomes someone unexpected, and it is soon apparent that his story drives the greater tale as well. Prepare for something new!

Again, Valaris is the place of conflict.

Elaina Lore of Arcana 2 The Kinfire Tree (2)


The Drowned Throne

Throne of the Valleur

This is the book of battles! Everything ramps up, and the fighting is intense. Here the mighty Valleur Throne is unveiled, to disastrous consequences.

Look to Aqua Island on Valaris for an epic confrontation!

option 2 Elaina Lore of Arcana 3 The Drowned Throne (2)


The Dragon Circle

Of Flame and Fire

The final Arcana book is about loss, betrayal and ultimate change. Here Torrullin stands forth, and prepares for the worlds of hurt awaiting him in Lore of Reaume, and yet there is an ending. The Dragon Circle doesn’t leave you wondering!

While the main tale takes place on Valaris, you will visit both Ardosia and Pendulim as well.

Even as the author, I cried. I cried while writing this particular book and when I read it later as a reader 🙂

small Elaina Lore of Arcana 4 The Dragon Circle 2


Links to all four books are in the sidebar. Happy reading!!

Lore of Reaume’s reading order follows this post.

After Reaume, make a note of Lore of Sanctum’s reading order too 😉

Seasons Somewhere Beyond Our Skies

A good friend and reader (you know who you are!) yesterday asked me about the months of Spring for Valaris.

The months for Summer, Autumn and Winter were up on this Lore Series site, but not Spring. Was there no such concept as ‘spring’ for Valaris (that’s me reading between the lines)?

Truth is, Spring’s post went up around the time the question was asked! Due to a long weekend, I spent little time at my computer 🙂 and caught up yesterday!


Still, this led to a discussion about Valaris time. Here, after all, is a bit of a difference from our concept of seasons for Earth. Our local world has 3 months for each season, which means a 12 month year. Valaris, on the other hand, somewhere beyond our skies, has a 4 3 4 3 combination – 14 months.

My friend shared this graphic (thank you!) of a more elliptical orbit, to account for the differences:


This explains it better than my words do 🙂

Valaris follows its magical moon (that magic is for another post) in marking time and seasons.

The calendar is therefore lunar:

14 phases – 14 months

10 days dark of moon and 22 days light – 34 days in a month

A 476-day year.

The two equinoxes fall on a Full Moon, while the two solstices are at Dark Moon’s beginning. Valaris, therefore, has a longer counted year than other worlds, but in actual time elapsed it is a close parallel; the globe spins between light and dark a mite faster, gifting each day a total of approximately 19 hours.

Being approximate, the months lose to the phases of the moon each year, and thus every sixth year winter and summer loses a day to realign. On Valaris, too, it is called a leap year.


The year therefore ends on the winter solstice, the first night of Dark Moon on the last day of Blizzird. Thus, it is not only the winter solstice; it is also New Year’s Eve.

Valaris follows our northern hemisphere trend, counting the year from winter through the seasons back to winter. Valaris, as continent on world, lies entirely in the northern hemisphere.


Out there, in the wider universe, worlds are both large and small, and all behave differently in their local spaces. Orbits are never exact and same, and distances from the star that gifts light and life are different as well. The statement above ‘a longer counted year than other worlds, but in actual time elapsed it is a close parallel’ doesn’t make sense, if one wants to be either scientific or pedantic about it.

Valaris, in its present, is a human world, however, and the time comparisons therefore refer to worlds they are able to settle and thrive upon. The timing of worlds beyond comprehension is something else entirely!

Noble Enemy and Evil Foe

So I’m sitting here and thinking about enemies. Not mine (hope I don’t have any!) but the enemies that populate tales of all kinds.

Having mentioned before how I deal with the classic concept of having a Dark Lord in my series, I thought I’d do a post about the antagonists in Lore.

A list, not a massive expose (an expose will take an entire book!)


The four Arcana books concentrate on Margus, the Darak Or, and his soltakin army, and Infinity, the dara-witch, and her darklings.

PhotoFunia-1498050068 (2)

The four Reaume books are about Neolone, Dragon, and the return of an enemy believed killed in the Arcana series.

my name is neolone

The four Sanctum books are a little more complicated, but the main antagonists are the Warlock of Digilan and the Timekeeper.


Enemies in fiction are great to write about! With them you are able to let go. We will be expounding (only a little!) about each of these, but meanwhile grab yourself a copy of THE INFINITY MANTLE for only 99c and begin this epic journey!

Dreams and Dreamers

Torrullin summons Lucan Dalrish to explain dreams to him and Tristan:

“Dreams, the nocturnal wandering of the mind, and let me qualify by saying that is the accepted view or description. In fact, a dream isn’t bound to the dark hours, but may occur any time a subject reaches a semi-aware or unconscious state. Of course, images come in a heightened state of awareness, but we call those visions or daydreams – they are closely linked, the mind being the factor that binds.

“Now, the wandering of the mind can be wishful thinking, a fantasy conjured, which is either helpful or harmful, because it has effect on wakeful activities. If the subject is unhappy, conjuring a better-life fantasy may provide inner peace and the confidence to achieve it, but it may also spiral the mind into a state of depression when the subjects wakes to find it unreal. In much the same way dreams of the perfect mate has an up and a down side – ask me, I know about that. But … all right.


“Dreams are problem solvers, particularly effective for those niggling matters of daily existence, and are generally direct, the trick being to recall solutions before dreams fade on waking. I’d say those are most frequent, and includes psyche symbolism. For instance, a person feeling smothered by those around him would dream of drowning, so his unconscious is prompting a change, to take control again. Unluckily, they are largely ignored. The mind can also take one into a comfort zone, the place or time one felt most content, like childhood or an enjoyable picnic with loved ones, and on waking one is refreshed. Your mind is thus also your healer.

“In much the same way you may recall a lost loved one and the images of familiarity may aid you in the future, approval given for living on – better than grief and guilt. Often it’s the strength of your mind, and your memories, which determines which road to take – positive or negative.

“Then there is the linked dream. This type is generally related to past incidences, an event, forgotten or relegated to memory as solved, no longer pertinent, then abruptly those results from the past come forward to play a new role, leaving the subject confused. Dreaming the link brings it back into focus. Those are rare, a force only when the past is deliberately locked away.

“Now we come to the opposite – external images, not a result of personal experience or memory. Often these are confused with fantasy, where fantasy isn’t wishful thinking but fairy tale, the latter being unattainable utopia or, horribly, nightmare wanderings of a disturbed psyche. Dreams can be good, comfortable or a nightmare, and everything I said applies to the latter also.”

Lucan paused and noticed Tristan studying his hands with great attention and Torrullin covertly watching the boy. Well, now he knew why they were here. He drew breath and delved into the inexact science of external dreams.


“Those without magic are unaware of the power of the ether and don’t realise all is connected by that invisible force. A dreamer on Pilan, one who believes himself both unique and alone in the universe, may dream one night of, say, a Centuar, and on waking won’t know he made a connection to the encompassing power of the ether. Either he’ll declare he had a godly visitation, an acceptable explanation for him and his people, or he’ll believe it a hallucination, possibly a nightmare, and will shy away.

“In this way, shamans of ancient peoples used hallucinogenic substances to enter the realm of the ether to see visions, and exit without a clear understanding of what was seen, calling it symbolism, unravelling it to fit known reality. External dreams emanate from that place.

“There are three main types. Images from other worlds, images from other times and the symbolism of sorcerers, the latter hard to explain, and a combination of any two is frightening for an untrained or unprepared mind. Again, one isn’t limited to nocturnal hours; one may not even be asleep.”

Lucan paused. “My Lord, you could have told him this.”

“Not when I dream as he does.”



Worlds of the Medaillon

What is this Medaillon?

Our tales, especially the epic kind, require tools of magic, and the Lore series do have a few. The Maghdim Medaillon, though, is number one!

In another post the mighty medal will be further unveiled; here I’m explaining why there is a Pinterest board known as Worlds of the Medaillon. Because the Medaillon is imperative to all the tales in Lore, I created a board to encompass all worlds. Do have a look!

Worlds of the Medaillon – Pinterest

worlds of the medaillon