The Nemisin Star has a new outer look and has been through a bit of an inner fix too 🙂
Margus and Torrullin are two faces on the same coin. No matter how opposite they are, they remain equal, except Margus has no qualms in using Torrullin’s twin sons against him; an agenda he knows causes his enemy suffering.
Tymall is the dark twin, whereas Tristamil is the light. To negate their destiny, desperately seeking release from their symbiosis, they must fight until only one remains standing.
In a golden city waits a temple raised from a vision, and one night every year a star shines through the aperture overhead. This is a connection to the world of Nemisin, the Valleur first homeworld. In this place where stars meet Torrullin must choose life and death for his sons, and where the twins must battle it out.
As the universe searches for the Light in all its brilliance, seeking peace, Torrullin begins to see himself as a prince among demons … and therefore decides to change the rules. Death, after all, is not an end.
Too many lives have been lost.
Too many hearts have been broken.
Sometimes the only way to find peace is to lose oneself.
A glorious new cover and an internal edit also – viola! the all new The Kallanon Scales!
An ancient map points the way
An ancient map, a strange prophecy, and anyone who dares speak of it, dies.
A new enemy enters the Valla arena, but this one is as old as time and seeks a forbidden place. An ancient map points the way. Sorcery and technology work together to contain a creature created of time and fire.
The terrible secret of the source of Valla power is uncovered and, as friends and family are murdered, Torrullin reveals the truth about the Valla Dragon, a secret about greed from the era of Nemisin. Hurting after Saska abandons him, Torrullin hurtles into battle when his twin sons are kidnapped, and takes with him into danger a pilot, a navigator and an innocent girl – they are the Dalrish seeking escape from Xen III.
Another truth rears up, the tale of the Nine who fled into the Forbidden Zone with a strange taliesman in the shape of a dragon.
“There are dragons in my future,” Torrullin once tells Quilla of the Q’lin’la … and that future is now.
Quilla knows who the fire creatures are; the Q’lin’la fled them in ancient time. They are the Kallanon, the Glittering Darkness.
War erupts on a world no more than a circle on an ancient map, a world hidden in the time of the Nine. There Torrullin discovers who his sons really are, Taranis confronts his inner demons, Bartholamu of the Siric faces his arch-nemesis, Q’lin’la and Kallanon are thrown into the same melting pot, an ancient emperor speaks again, the new Lady of Life is born, the Dalrish have a profound effect on Torrullin, and Vannis seeks revenge.
The Kallanon Scales is an epic journey into the realms of time and legend, and forever alters the future.
The fifth short Lore story is live! Once all are published, I’ll update the reading order to include the shorts, slotting them in where they are best read 🙂
Waiting for a stolen spaceship to return to the Tower of Stairs, Caballa warns Cat about her burgeoning relationship with Torrullin Valla. Skye offers the same insight, but refuses to reveal her own feelings for one of Torrullin’s sons. The three women find themselves bound together by feelings dangerous to each of them.
At the time of Tianoman Valla’s Naming, a blue sphere hovers in the scrying bowl, along with a silver cathron in an ebony floor. The time for that future is due, for beyond realms and the known universe, a mighty manipulation commences, and it assumes the form of blue spherical space.
This is a Nowhere Sphere.
Tianoman is kidnapped and taken to the place where a silver cathron knocker lurks in the darkness of a polished surface, where also a crucible swirls in vapour, creating within an entity that cannot be permitted life.
An entire planet is vaporised and souls scream for release in the aftermath. As Torrullin Valla’s memory returns after the event on Echolone, his ability to forgive is buried in the layers time has laid down in his mind, and now he needs to care, to feel again, to forgive. He must travel the void created by anti-matter to find not only Tianoman and the other Vallas, but also Elianas Danae.
Elianas is taken in the unleashing of mighty manipulation, for he must suffer most.
In Nowhere, everything that moves in hearts, minds and souls will become the answers Torrullin requires to again known himself. It will also unmask the Danae.
In Reaume, most of the characters you have come to know in Arcana are again present. As this part of the greater tale is set more than 20 years later, a few have died and others are relinquished to their own devices. New characters now step forth, as do new adventures. Many of the adventures take place not only on other worlds, but in other realms.
The Kallanon Scales
An ancient map points the way
Valaris is under attack from an ancient enemy, and a map folk die for in the seeing of it, points to the place of confrontation. Enter the race of dragons – the Kallanon. The defenders enter the Forbidden Zone, far from home.
From Valaris to Atrudis, expect mayhem as war erupts.
Someone believed dead returns, and sparks war on Valaris once more. Torrullin’s twin sons seek to end their symbiosis. Their father will be forced to choose on the night Nemisin’s Star shines. When ceasefire is elusive, he chooses to enter another realm, thereby forcing an end to hostilities.
The action takes place wholly on Valaris, with a brief visit to Celaver.
Two thousand years have passed for some, while no time at all for others. Time’s conundrum becomes a player and a certain sword is the proof. A new and terrible enemy steps into the ring. Realms of time and place feature now as part of the milieu.
We are on Valaris, with visits to Scortas and Luvanor.
As the title suggests, we delve into realms beyond the known, particularly those of dreams, and ancient stones mark the paths. Torrullin vanishes from reality searching for answers, the means to ending the war with the Warlock.
This is a mighty book, the longest of all LORE books. Again, as with Arcana’s 4, there is an ending that concludes the Reaume part of the Lore Series, and yet there are pointers to what comes next in Sanctum.
A connection on twitter sent me this message about the Lore of Arcana books:
I replied that I don’t mind the nitpick at all, but it got me to thinking. Looking at the covers together, I saw what he meant:
If only we can put ourselves way ahead of the game, or at least give ourselves enough distance, in order to view the little things, the overlooked things! Looking at it now, The Drowned Throne would probably be tweaked to avoid the double D. Why ‘Drowned’ and not ‘Dragon’? Because The Dragon Circle cannot be called anything but, while the throne could be submerged, lost, or something …
As writers in the throes of writing, then naming our books, publishing them, often we overlook the synchronicity. Lesson learned!
Thank you, Louis, for drawing my attention to this (glad you like the covers!), for it gives me an opportunity to not only ‘see’ better, but also I am able to pass this on to other authors as an insight 🙂