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Forewarned is forearmed

On Fore-knowledge: There are various ‘states’ in which one may know something that may come to pass, among these:-

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Premonition; the state of anticipating an event

Precognition; a more neutral advance knowing

Telepathy; a distant feeling, and not to be confused with mind communication

Clairvoyance; a clear seeing- a seer is expert in this art

Dreams; where a visitation of an event occurs in the unconscious and may be recalled

Dream incubation: a deliberate state, preceded by cleansing rituals

Scrying; technique, of which there are many, to produce images of the future

Omens; a happening that precedes the vent by way of symbolism

Auguries; a form of divination based on ritualistic behaviour, a chance outcome

Waking imagery: visions

Borderland imagery; the state of semi-awareness between waking and sleeping

Lucid dreams; dreams within dreams

Oracle; person or persons claiming to possess the means to see the future

Legend of the Sleeper

I had a vision, a little boy listening to his father tell him of the One, Torrullin was his name, the father said, the Immortal who lived long ago and brought hope and joy and peace, and would one day return when he was needed …

Caballa’s words to the Enchanter before the destruction of Torrke

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Take His Hand

Peace of the soul you may never find, Rayne, or, in finding it, find yourself unable to hold it close for long, but know you will never be alone, even when it seems that way, for your blood will take many forms, now, and far into the future. Some will cause pain and sorrow, while others will give you reason not only to live, but to hope. I speak in riddles, I know, but you will know whereof I speak when the time is right. You will forget now, but many tomorrows past my words will return to you. Trust this, reach out to him, take his hand, for he will make you whole and he will return to you the essence of the other; he whose loss you will know to the end of days.

Mantra’s cryptic words to Rayne, he would become The Enchanter

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The Waiting One Prophecy

This is the telling of a time when all may change, for in the window to the future of all races has been seen the coming of a Darkness that has been and will be again, and it will be embodied as a threesome, two indivisible and two indivisible, for a time. Two will inhabit the same skin and be sentient and two will be of identical genesis, and one will be common to each kind. Do not be fooled, all is not lost, for Darkness cannot exist without lamps to triumph over, and if all things are in place new hope will come in the form of the Catalyst, he who is host to another not of the genesis, and that hope will not only release the Darkness, but also the Waiting One.

Teighlar of Grinwallin

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Redemption Prophecy

Redemption will come in a form unknown to us and it will be a living sentient thing. And in its maleness will reside a tempest; The One, who shall have power to lead light over dark to overcome it eternal. Beware the passion of such beauty. We shall leave our haven in search of this sentient to bask in the light. Shall we return with it or shall the Dark Dragons follow to annihilate its glow?

Prophecy of Dragonne Queen Riana, 23rd of the title

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The Kallanon Scales

Prophecy: Time’s Timekeeper

Time’s timekeeper never sleeps

forever telling the tale

of twin war gods

come to their father

seeking magic to eliminate

the monsters of worlds

and in the telling

remind of a taliesman

fashioned in purest gold

a cavorting little dragon

a key, a truth

a legend, a king

the Mysor of old

dragons once, hidden now

hold in their palms

a glorious green sword

a beautiful blue sword

the magic that will

slay the old monsters

remember eternally an anniversary

a coming of age

number five and twenty

time’s timekeeper is awake.

The Forbidden Zone Prophecy penned in Valleur, source unknown

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THE KALLANON SCALES

The Life-Wheels of Pendulim

The second LORE short!

This one did form part of the original version of The Dragon Circle, but I removed it after beta readers told me it detracts from the main tale. Some of this, in a truly shortened format, does appear, but what happens in the book is now different from what happens here, particularly regarding Augin, the Palace Guard who accompanies Torrullin to Pendulim. Augin’s fate in this short is very different!

Read, therefore as an aside 🙂

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Blurb

To ward Valarian souls against soul-snatching, Torrullin Valla, along with Augin, Palace Guard, journey to Pendulim. They need a flame-wright able to fashion a Life-Wheel, a device able to protect the innocent and their souls.

But there is more to the mission. A Champion from Pendulim is being prepared to invade the Dome of the Guardians, wearing a Wheel able to confer immortality. The Dome will not survive. The Champion must be stopped.

Together, Torrullin and Augin negotiate the dangers in the forests of Pendulim.

The Life-Wheels of Pendulim

Steps of the Magical Condition

The Steps of the Magical Condition is a manual used by sorcerers and wizards to train apprentices and inform laymen of the basics of sorcery. Below is an excerpt that lists the fourteen main talents.

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“Manifold are the talents of the sorcerer. We tend to list the majors, 1 to 14, in a dictionary of terms such as this, because the authors attempt to instil the principle of the ruling number. But, reader, manifold are the talents of a sorcerer.”

 

The Sight – seeing over distance

The Sight – employing visions

Mind Reading and Speaking

Retrieval of objects from afar, both from the physical plane and the ether

Transport of Mind and Body across Space (foundation)

Transport of Mind and Body across Time (mastery)

The Shield of Defence

Control of the Elements (foundation)

Manipulation of the Elements (mastery)

Physical Flight

Invisibility Cloaking

Extension of Life-expectancy (foundation)

Immortality Ritual (mastery)

Creation, Light, heat, sustenance, weaponry … and also thought and emotion

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