… with Lore of Arcana!
… with Lore of Arcana!
Final edit done, cover ready – EURUE will be available soon!
Meanwhile, here’s a peek at the title (Font and effect that I love!) and the blurb …
The universe is populated and many worlds are far-flung, forgotten. Until the day Gabryl, a man both alive and dead, his body reposing in a sarcophagus, his spirit roaming as a shifting being, bellows a call to arms. Eurue, as world and civilisation, after ages of isolation, will now step into the ultimate arena.
Tristan and Alusin of the Kaval hasten to answer the summons to where tentacled miasmas are consuming people body and soul. Savier, as Keeper of the sarcophagus, sheds light on an ancient legend. Tianoman, Vallorin of the Valleur, brings the Valleur host to Eurue, and Emperor Teighlar of Grinwallin pledges his army.
But how does one fight miasma?
Who is the true enemy?
Meanwhile, as the spaces become frantic, a woman in a turret somewhere, elsewhere, plans her revenge. The schism between what went before and the reality of the present presents to her the power to control the fate of all.
Who will stop her?
More Reaume concepts:
Sacred: worthy of reverence or respect; venerable
Profane: showing contempt or irreverence towards sacred things; blasphemous
Land: Territory over which rule or control is exercised; Domain, badlands, kingdom, realm, terra firma; Bring into a different state (verb)
Brinkmanship: The policy of pushing a dangerous situation to the brink of disaster (to the limits of safety)
Contradiction: Opposition between two conflicting forces or ideas
Shadow and shade: A dominating and pervasive presence
Shadow and shade: Relative darkness cased by light rays being intercepted by an opaque body
Shadow and shade: A subtle difference in meaning or opinion or attitude
Shadow and shade: A mental representation of some haunting experience
What is duality?
It is the two sides to each of us. On a good day we smile, on a bad day we growl. A simple answer, yes, and a simplification of the state. We are, after all, simple folk.
True duality comes with great events, and accident of birth or long years. The kind no simplification works for.
Long years is easy; give someone enough time and time will reveal the two sides in all, including the inner war.
An accident of birth curses society with the sociopath, the one able to smile on the surface while feeling nothing. Hmm, perhaps that isn’t duality.
Great events, now, is something more. A soul, a heart, a mind is forced into choices, and in the aftermath the questions lead to illumination; ‘I am two people, I must be, to do this and then that because my mind tells me to, while my heart denies every action.’
Arun, Druid of Apanthus
From The Dragon Circle
The entire LORE Series delves into the concept TIME, and the final book is The Master Mechanism … yup, a clock and a hunt to find it first.
To that end, to showcase time and clocks, I started a new gallery on FB: Master Mechanism
TARANIS is the leader of the Guardians in the Dome. That is the fantastical part of his persona in the LORE series; a human who met the conditions in order to become something astonishing – an immortal.
Due to his human history, Taranis was perfectly suited to fight for Valaris when Infinity and her son Drasso attempted to conquer it in the past, and his abilities led to him becoming leader of guardians that includes the winged Siric, the flamboyant Centuar, the huge, green Sagorin, and the graceful Sylmer. In a crystal edifice dancing in vacuum, the Guardians meet. Again, in the present, Taranis is prepared to fight Infinity.
But Taranis is more than a Dome leader. He is, before all else, human, and suffers the same emotional traumas. Taranis has always been reserved and guards his privacy. As the tale progresses we realise this is due to grief over a woman he believes abandoned him in his past, and later we learn of the horror that befell him as a young boy. Once back on Valaris, he can no longer hide his true nature. We discover he is, in fact, connected to Valaris is a manner no one in the Dome even guessed about and no history of Valaris records.
As reader, I feel both sorry for Taranis (the man will lose so much!) and cheer him on all the time (he is a good man), but for the writer side of me, Taranis is quite the character. His emotions serve to drive a fair few situations, and he certainly knows how to keep a secret!
RAYNE, as leader of the Mantle on Valaris, wielder of the Maghdim Medaillon, is paramount to the entire LORE series. The Infinity Mantle begins with Rayne travelling to Farinwood. He is looking for the means to stop the witch Infinity’s campaign of revenge, and hopes to find his mentor Aven still alive in the town now overcome with unnatural mist.
The lore centres around Rayne. This man, however, was raised in a society that hates anything magical. That hatred extends to even an inspiring sunset and Valaris is therefore suppressed in its freedom, but for wielders of magic it is far worse. Even a rumour of power will see a man or woman hung from the nearest tree, and vigilantism flourishes despite calls from government to bring these ‘criminals’ to trial.
Rayne is unwilling in his power as a result, and yet the Mantle is about sorcery. Every time he ventures outside, he looks over his shoulder, he wonders when the rope will twist around his neck; is it any wonder he is unwilling? Upholding his cover as a binder of books is something he doesn’t always adhere to, because he is impatient with subterfuge.
But in Farinwood the Medaillon waits for him, and he is forced to use it. This device is old and has a history that will only become clearer later, and yet the Mantle knew enough about its power so that they understood they needed sorcerers available, in the event. Rayne, as a two year old, was brought into the Mantle, because magic wielders recognise it in others; Rayne, when he reached an age where he understood what was happening to him, also then discovered it was far too late to bow out.
He was abandoned, adopted, his father accuses him of being a dreamer, his mother is distant, and he rarely sees his sister because he needs to protect her from his truth. Gradually Rayne is gathered in until he is revealed as a powerful man with powerful ancestry. But he is angry. Where is his choice in this? He also dreams of a faraway world and cannot understand how it is possible. He dreams of a little girl there – My name is Mitrill! – and she calls to him for help. With those desperate dreams plaguing him and the needs of his world demanding action of him, while battling his past, Rayne is volatile and contradictory.
One of the most pertinent questions asked is, “Is he friend or foe?” And that answer will determine all.
Still, this is a man with depth, and he’s good to look at, too. His fair hair and grey eyes draw the eye, and his lean strength inspires confidence. Rayne is an enigma and in the fullness of the series he will call himself a prince among demons, and yet … all is not what it seems.
Thank you, Ken, for a lovely review!
Go on, have a listen!
Here’s the link to a recent interview with S.S. Bazinet: http://ssbazinet.com/wp/interviews/elaina-j-davidson-interview
Read a little more about me and the Lore Series!