One has to wonder what had chosen what.
Had sentient life entering Tennet chosen their worlds or had the worlds chosen them? Why was it the Murs Siric chose Urac with its ironic meaning ‘birdsong’ and then, too, paradise Karakan? Did the settling of Karakan point to something else? Was it possible aeons in exile enabled the Murs to discover and appreciate the gentler side to the universe? Or was it simply long ago human habitation of Karakan that proved a world’s viability?
And the recent arrivals, the Kallanon court of Queen Abdiah, had they chosen the strangeness of Mitrayl deliberately … because it was expedient? Or had the volatile planet called with a contrary, beckoning voice? The Kallanon were on the edge of lava fields where conditions were harsh and threatening. Why there and not the spectacular cool of the mountains with its countless caves? Was it the tempestuousness of that eerie light?
The Mysor. Arachnids feasting for survival on the bleaker. They were soulless and subjugated, but were not created by sorcery. Enhanced, enlarged, bred, yes, but once they were spiders, harmless with the beginnings of intelligence. A large portion of Urac, Plural and Mitrayl was planted with bleaker bulbs to ensure their continuance, strictly controlled by the Murs to ensure loyalty; the Mysor loathed Mitrayl and never went to harvest, thus the Siric left the fields to run riot. The Mysor preferred dry worlds or was it that dry worlds called to them? Whatever it was, their presence on Karakan was due only to the requirements of their gaolers. They confined their kind to Urac, with a small presence on Plural.
And the Valleur, after the original and harmless Mysor, the oldest inhabitants in Tennet. Had they chosen Atrudis or vice versa? Why not Karakan, when that world was abandoned when the Nine came armed with prophecy and Taliesman?
What drew them to Atrudis? Its diversity? Karakan had that also. Or the kinship to worlds left behind? Atrudis was like to Valaris, as Valaris was like to past Valleur worlds, and it, too, had known human occupation. Perhaps it was the sense of recognition and the comfort it brought, or perhaps it was the inherent magic of a natural world, like that of Valaris, that attracted them, a sense of security.
Grinwallin still retained that untouched magic … not Valleur built, not Siric, certainly not human, but there.
Grinwallin was a mystery, one that would call to the One as all mysteries did.